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Raspberry - Practice Session

Final Comp

Final Comp

Raw Rendering

Raw Rendering

Clay Rendering with Peach Fuzz

Clay Rendering with Peach Fuzz

Reference provided by Shaders.xyz

Reference provided by Shaders.xyz

Raspberry - Practice Session

I recently shaded this Raspberry in Cycles for the ongoing challenge over at shaders.xyz

I learned a fair bit about working with Subsurface Scattering, Translucency, and strand rendering. Three things I rarely work with while shading most things.

I also spent some time perfecting the final comp render to better match the reference by tweaking the color and adding photographic phenomenon including Chromatic aberration, Film Grain and vignetting. I also opted for a bit lighter of a raspberry than in the reference per personal taste. Although the raw render matches the reference a little closer.

As always, feedback is appreciated!